

A liquid crystal display (LCD) is a thin, flat display device made up of any number of color or monochrome pixels arrayed in front of a light source or reflector. It is often utilized in battery-powered electronic devices because it uses very small amounts of electric power.
Overview
Each pixel of an LCD typically consists of a layer of molecules aligned between two transparent electrodes, and two polarizing filters, the axes of transmission of which are (in most of the cases) perpendicular to each other. With no liquid crystal between the polarizing filters, light passing through the first filter would be blocked by the second (crossed) polarizer.
The surface of the electrodes that are in contact with the liquid crystal material are treated so as to align the liquid crystal molecules in a particular direction. This treatment typically consists of a thin polymer layer that is unidirectionally rubbed using, for example, a cloth. The direction of the liquid crystal alignment is then defined by the direction of rubbing.
Before applying an electric field, the orientation of the liquid crystal molecules is determined by the alignment at the surfaces. In a twisted nematic device (still the most common liquid crystal device), the surface alignment directions at the two electrodes are perpendicular to each other, and so the molecules arrange themselves in a helical structure, or twist. Because the liquid crystal material is birefringent, light passing through one polarizing filter is rotated by the liquid crystal helix as it passes through the liquid crystal layer, allowing it to pass through the second polarized filter. Half of the incident light is absorbed by the first polarizing filter, but otherwise the entire assembly is transparent.When a voltage is applied across the electrodes, a torque acts to align the liquid crystal molecules parallel to the electric field, distorting the helical structure (this is resisted by elastic forces since the molecules are constrained at the surfaces). This reduces the rotation of the polarization of the incident light, and the device appears gray. If the applied voltage is large enough, the liquid crystal molecules in the center of the layer are almost completely untwisted and the polarization of the incident light is not rotated as it passes through the liquid crystal layer. This light will then be mainly polarized perpendicular to the second filter, and thus be blocked and the pixel will appear black. By controlling the voltage applied across the liquid crystal layer in each pixel, light can be allowed to pass through in varying amounts thus constituting different levels of gray.
The optical effect of a twisted nematic device in the voltage-on state is far less dependent on variations in the device thickness than that in the voltage-off state. Because of this, these devices are usually operated between crossed polarizers such that they appear bright with no voltage (the eye is much more sensitive to variations in the dark state than the bright state). These devices can also be operated between parallel polarizers, in which case the bright and dark states are reversed. The voltage-off dark state in this configuration appears blotchy, however, because of small thickness variations across the device.
Both the liquid crystal material and the alignment layer material contain ionic compounds. If an electric field of one particular polarity is applied for a long period of time, this ionic material is attracted to the surfaces and degrades the device performance. This is avoided either by applying an alternating current or by reversing the polarity of the electric field as the device is addressed (the response of the liquid crystal layer is identical, regardless of the polarity of the applied field).
When a large number of pixels is needed in a display, it is not technically possible to drive each directly since then each pixel would require independent electrodes. Instead, the display is multiplexed. In a multiplexed display, electrodes on one side of the display are grouped and wired together (typically in columns), and each group gets its own voltage source. On the other side, the electrodes are also grouped (typically in rows), with each group getting a voltage sink. The groups are designed so each pixel has a unique, unshared combination of source and sink. The electronics, or the software driving the electronics then turns on sinks in sequence, and drives sources for the pixels of each sink.
Specifications
Important factors to consider when evaluating an LCD monitor:
Resolution: The horizontal and vertical size expressed in pixels (e.g., 1024x768). Unlike CRT monitors, LCD monitors have a native-supported resolution for best display effect.
Dot pitch: The distance between the centers of two adjacent pixels. The smaller the dot pitch size, the less granularity is present, resulting in a sharper image. Dot pitch may be the same both vertically and horizontally, or different (less common).
Viewable size: The size of an LCD panel measured on the diagonal (more specifically known as active display area).
Response time: The minimum time necessary to change a pixel's color or brightness. Response time is also divided into rise and fall time. For LCD Monitors, this is measured in btb (black to black) or gtg (gray to gray). These different types of measurements make comparison difficult.
Refresh rate: The number of times per second in which the monitor draws the data it is being given. A refresh rate that is too low can cause flickering and will be more noticeable on larger monitors. Many high-end LCD televisions now have a 120 Hz refresh rate (current and former NTSC countries only). This allows for less distortion when movies filmed at 24 frames per second (fps) are viewed due to the elimination of telecine (3:2 pulldown). The rate of 120 was chosen as the least common multiple of 24 fps (cinema) and 30 fps (TV).
Matrix type: Active or Passive.
Viewing angle: (coll., more specifically known as viewing direction).
Color support: How many types of colors are supported (coll., more specifically known as color gamut).
Brightness: The amount of light emitted from the display (coll., more specifically known as luminance).
Contrast ratio: The ratio of the intensity of the brightest bright to the darkest dark.
Aspect ratio: The ratio of the width to the height (for example, 4:3, 16:9 or 16:10).
Input ports (e.g., DVI, VGA, LVDS, or even S-Video and HDMI).
Brief history
1888: Friedrich Reinitzer (1858-1927) discovers the liquid crystalline nature of cholesterol extracted from carrots (that is, two melting points and generation of colors) and published his findings at a meeting of the Vienna Chemical Society on May 3, 1888 (F. Reinitzer: Beiträge zur Kenntniss des Cholesterins, Monatshefte für Chemie (Wien) 9, 421-441 (1888)).
1904: Otto Lehmann publishes his work "Liquid Crystals".
1911: Charles Mauguin describes the structure and properties of liquid crystals.
1936: The Marconi Wireless Telegraph company patents the first practical application of the technology, "The Liquid Crystal Light Valve".
1962: The first major English language publication on the subject "Molecular Structure and Properties of Liquid Crystals", by Dr. George W. Gray.
1962: Richard Williams of RCA found that liquid crystals had some interesting electro-optic characteristics and he realized an electro-optical effect by generating stripe-patterns in a thin layer of liquid crystal material by the application of a voltage. This effect is based on an electro-hydrodynamic instability forming what is now called “Williams domains” inside the liquid crystal.
1964: In the fall of 1964 George H. Heilmeier, then working in the RCA laboratories on the effect discovered by Williams realized the switching of colors by field-induced realignment of dichroic dyes in a homeotropically oriented liquid crystal. Practical problems with this new electro-optical effect made Heilmeier to continue work on scattering effects in liquid crystals and finally the realization of the first operational liquid crystal display based on what he called the dynamic scattering mode (DSM). Application of a voltage to a DSM display switches the initially clear transparent liquid crystal layer into a milky turbid state. DSM displays could be operated in transmissive and in reflective mode but they required a considerable current to flow for their operation.
Pioneering work on liquid crystals was undertaken in the late 1960s by the UK's Royal Radar Establishment at Malvern. The team at RRE supported ongoing work by George Gray and his team at the University of Hull who ultimately discovered the cyanobiphenyl liquid crystals (which had correct stability and temperature properties for application in LCDs).
1968: NCR's John L. Janning invented liquid crystal displays (LCD). NCR History. Retrieved on 2008-01-24.
1970: On December 4, 1970, the twisted nematic field effect in liquid crystals was filed for patent by Hoffmann-LaRoche in Switzerland, (Swiss patent No. 532 261) with Wolfgang Helfrich and Martin Schadt (then working for the Central Research Laboratories) listed as inventors. Hoffmann-La Roche then licensed the invention to the Swiss manufacturer Brown, Boveri & Cie who produced displays for wrist watches during the 1970's and also to Japanese electronics industry which soon produced the first digital quartz wrist watches with TN-LCDs and numerous other products. James Fergason at the Westinghouse Research Laboratories in Pittsburgh while working with Sardari Arora and Alfred Saupe at Kent State University Liquid Crystal Institute filed an identical patent in the USA on April 22, 1971. In 1971 the company of Fergason ILIXCO (now LXD Incorporated) produced the first LCDs based on the TN-effect, which soon superseded the poor-quality DSM types due to improvements of lower operating voltages and lower power consumption.
1972: The first active-matrix liquid crystal display panel was produced in the United States by T. Peter Brody.
2008: LCD TVs are the main stream with 50% market share of the 200 million TVs forecasted to ship globally in 2008.
A detailed description of the origins and the complex history of liquid crystal displays from the perspective of an insider during the early days has been published by Joseph A. Castellano in "Liquid Gold, The Story of Liquid Crystal Displays and the Creation of an Industry" .
The same history seen from a different perspective has been described and published by Hiroshi Kawamoto, available at the IEEE History Center.
Color displays
In color LCDs each individual pixel is divided into three cells, or subpixels, which are colored red, green, and blue, respectively, by additional filters (pigment filters, dye filters and metal oxide filters). Each subpixel can be controlled independently to yield thousands or millions of possible colors for each pixel. CRT monitors employ a similar 'subpixel' structures via phosphors, although the analog electron beam employed in CRTs do not hit exact 'subpixels'.
Color components may be arrayed in various pixel geometries, depending on the monitor's usage. If software knows which type of geometry is being used in a given LCD, this can be used to increase the apparent resolution of the monitor through subpixel rendering. This technique is especially useful for text anti-aliasing.
To reduce smudging in a moving picture when pixels do not respond quickly enough to color changes, so-called pixel overdrive may be used.
Quality control
Some LCD panels have defective transistors, causing permanently lit or unlit pixels which are commonly referred to as stuck pixels or dead pixels respectively. Unlike integrated circuits (ICs), LCD panels with a few defective pixels are usually still usable. It is also economically prohibitive to discard a panel with just a few defective pixels because LCD panels are much larger than ICs. Manufacturers have different standards for determining a maximum acceptable number of defective pixels. The maximum acceptable number of defective pixels for LCD varies greatly. At one point, Samsung held a zero-tolerance policy for LCD monitors sold in Korea. Currently, though, Samsung adheres to the less restrictive ISO 13406-2 standard.Other companies have been known to tolerate as many as 11 dead pixels in their policies.Dead pixel policies are often hotly debated between manufacturers and customers. To regulate the acceptability of defects and to protect the end user, ISO released the ISO 13406-2 standard. However, not every LCD manufacturer conforms to the ISO standard and the ISO standard is quite often interpreted in different ways.
Zero-power (bistable) displays
The zenithal bistable device (ZBD), developed by QinetiQ (formerly DERA), can retain an image without power. The crystals may exist in one of two stable orientations (Black and "White") and power is only required to change the image. ZBD Displays is a spin-off company from QinetiQ who manufacture both grayscale and color ZBD devices.
A French company, Nemoptic, has developed another zero-power, paper-like LCD technology which has been mass-produced since July 2003. This technology is intended for use in applications such as Electronic Shelf Labels, E-books, E-documents, E-newspapers, E-dictionaries, Industrial sensors, Ultra-Mobile PCs, etc. Zero-power LCDs are a category of electronic paper.
Kent Displays has also developed a "no power" display that uses Polymer Stabilized Cholesteric Liquid Crystals (ChLCD). The major drawback to the ChLCD is slow refresh rate, especially with low temperatures.
In 2004 researchers at the University of Oxford demonstrated two new types of zero-power bistable LCDs based on Zenithal bistable techniques.
Several bistable technologies, like the 360° BTN and the bistable cholesteric, depend mainly on the bulk properties of the liquid crystal (LC) and use standard strong anchoring, with alignment films and LC mixtures similar to the traditional monostable materials. Other bistable technologies (i.e. Binem Technology) are based mainly on the surface properties and need specific weak anchoring materials.
Drawbacks
LCD technology still has a few drawbacks in comparison to some other display technologies:
While CRTs are capable of displaying multiple video resolutions without introducing artifacts, LCDs produce crisp images only in their "native resolution" and, sometimes, fractions of that native resolution. Attempting to run LCD panels at non-native resolutions usually results in the panel scaling the image, which introduces blurriness or "blockiness" and is susceptible in general to multiple kinds of HDTV blur. Many LCDs are incapable of displaying very low resolution screen modes (such as 320x200) due to these scaling limitations.
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